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Limestone Local [19 Sep 2016]
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Comments - [View File Info] - Log in to leave a comment! - Change to Oldest Comments First
RolandBP 04 May 2017 13:28:52
[Report] Hi TrapperJohn, I realized what I had altered had spoilt, what you had designed to do with 44830. So I uninstalled the scenario then reinstalled it, went over to Mike Simpsons RW_Tools and swapped the IHH Evening Star. Then ran the scenario, this time it started okay. But I found the train with the Evening Start would just not move from the platform at Edale. So I went into build and moved it forward until it was out of the station. The scenario then ran fine. Version 2.1 of the route has the scenery all the way to Sheffield, as well as most of the broken track fixed.
Trapperjohn 03 May 2017 14:56:29
[Report] Hi Roland, I'll have a check when I get the chance, and thanks for the comment. I'm pretty sure it's to do with the version Update.
RolandBP 03 May 2017 13:19:05
[Report] Hi Trapper John, I have just made a start on this good looking scenario, but struck a problem with the 44830 service, I finished up getting it to just run to the other end of the viaduct it starts on and stop at the signal I also got it to start 2 minutes earlier, so when the Player train arrives onto the other leg of the viaduct, 44830 can be seen moving. I had tried to get 44830 to somewhere near where you had set it to go, but it kept causing problems to other services. This could all be to do, with the fact that I had updated the route to version 2.1.
Trapperjohn 19 Sep 2016 18:22:40
[Report] This version is now for the updated Chinley V2 route.
Trapperjohn 19 Sep 2016 14:48:44
[Report] Note: The file has been updated since this comment was written
I realise V2 of the route came out one day later, so I will rewrite the scenario for this version.
 


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